Galactic Encyclopedia
100th edition, 5002 AD/Federal Year 1011/Serenity Year 2010,
Finis Astra Encyclopedia Corporation

by Dr. Anthony Antwi
Professor of History,
Jurai Imperial University, Jurai

Juraiians are genetically compatible with human beings because they ARE human beings. (See History).  Only the exceptional details are noted here.  Juraiians have a higher level of magical aptitude than most human beings, with this tendency being strongest in the royal and noble bloodlines, especially those individuals bonded to the Juraiian tree-ships.

The Jurai Power most commonly manifests itself with the following powers:

As can be seen, the Jurai Power is oriented towards physical rather than mental or spiritual effects.  The cause of this is unknown.  The most common speculation is that Prince Fortitude selected those with physically oriented powers for his dangerous mission of exile, and thus their descendants inclined that way as well.

Without aganathics, but with adequate medical care, Juraiians live around 300 years.  With aganathics and/or a bond to a Tree-ship, they sometimes can last up to 2000 years before the prospect of endless senility leads most to stop taking Aganathics.  The record for age was set by Uthlo of House Tair (16308 JY - 19332 JY), who lived for  3024  years, only dying when he spat on a Kzinti general who captured his manor, resulting in his execution.

Juraiian culture has varied greatly over its history.  This article will focus on the Juraiian high culture of the Pax Galactica and the Age of Gold and Silver, which represented the culmination of Juraiian cultural activity in its final golden age.  Due to the slow level of change of Juraiian culture, many of these elements vastly predate that period.

Juraiian society at its height was a highly formalized, highly stratified society weighted down with a great burden of custom and law.  Juraiians were very conservative and highly skilled at splitting hairs, as doing almost anything outside of customary practice required some sort of elaborate legalistic justification.  They also greatly respected scholarship, although Juraiian scholarship tended to be the recovery of old knowlege, rather than the development of entirely new things.

The long life of all Juraiians greatly influenced Juraiian society. They tended to take the long view of things, and even the poorest of people laid plans that might take decades to come to fruition.  Childhood effectively lasted decades, although Juraiians normally physically matured at the same rate as humans, but then greatly slowed down after around age 25.  Many Juraiians not only knew the name of their great-great-great-great grandparents, but often had visited them.  This process facilitated the consolidation of social and economic power around long-lasting family structures.

Families tended to be of the 'vastly extended' model.  While most people set up semi-independant households on marriage, those linked by blood to some common ancestor often formed a fairly unified group, viewing themselves almost as a seperate nation.  Anywhere from 3-10 generations might all answer to a common head, at least in theory.  This was not enforced by any formal law, but by the great web of custom.

Jurai was also marked by patron/client relations, in which the greater families took lesser families under their wing, and themselves gave allegiance to greater families, in a loose pyramid climbing up to the Great Houses of the Nobility.  Individuals usually had personal patrons as well, and at the middle levels of society, many individuals had their own clients as well.

Thus, rather than 'Classes', Jurai had various vertical 'wedges', pyramids of influence of variable height drifting downward from various individuals or families.  It also had a huge number of horizontal 'estates', groups defined by the possession of various privileges, such as exemption from specific taxes.  By the reign of Tenchi I, there were some 365 degrees of nobility, from the Order of the Silver Star (The lowest) to the Imperial family itself.  Some were hereditary, others were awarded for life only, and a few odd ones could be sold.

The privileges of rank ranged from political (holding certain offices) to social (being allowed to wear certain outfits or do certain things) to economic (tax exemptions, revenues) to judicial (holding the right to act as a judge over some area).  For example, to quote the fictional account, "Black Moon Rising",

"They sat at a nice table carved from a single block of
lylyandri, a blue tree that grew hundreds of feet tall and often two
dozen or more feet across in width.  Protected by Imperial Writ, only
those of the five highest grades of the nobility could own such
furniture, and only the Imperial Family owned the actual trees.  The
award of lylyandri furniture was a coveted award.  Indeed, only the
ten highest grades could actually dine upon it, even if invited to do
so by the Emperor himself. "

Even the Emperor was bound by the web of custom.  It was easy to make new laws, but hard to undo old ones, especially if they were more custom than law.  While the Emperor's power was absolute in theory, in practice, it was so heavily bound with restrictions so as to largely negate this 'absolute' power.

Genealogy and bloodlines are intense concerns of Juraiians, especially descent from the so-called 'Twelve Servants of the First Emperor'.  These 12 formed the ceremonial bodyguard of the first Emperor, and filled many of the top offices of state.  Every noble family either is descended from them or tries to fake a connection.  The destruction of records during the Kzinti war at the end of the Warlord Period made this much easier.

While Jurai is home to dozens, probably hundreds of religions, the dominant faith is similar to Shinto, but more theistic (And dualist).  The Way of Jurai believes in a creating God served by millions of kamis who are just about everywhere and in everything.  These kamis form the Celestial Bureaucracy that governs the universe and the Seven Heavens.  They are at war with the Infernal Bureaucracy, which governs the Hells (Which range in number from 9 to 42, depending on which text you consult).  These two powers have warred since shortly after the creation of all things, and who will win is not set in stone.  The good life is the path of following the seven virtues and avoiding the seven vices.  It is a relatively decentralized faith: the Emperor is theoretically the head of the church, but in practice, most temples are fairly self-governing, grouped into 'circles' of seven, that each send a delegate to a second circle of seven circles, and so up the chain.  Periodic schisms have created a million splinter sects.

The appreciation and identification of food and drink through the use of the senses is a long-term Juraiian custom.  Even the poorest of Juraiians can take pride in his ability to tell where a wine was bottled, or what kinds of grain went into a loaf of bread.  The nobility especially appreciates this art.

Juraiian art tends to either be hyper-abstract, hyper-realistic, or involves growing plants into patterns that can be observed best from a distance.  Forests that spell out one's name, gardens shaped to form the characters for 'Serenity', or for the ultra-rich, entire planets terraformed to specification to create a face, a symbol, or to duplicate some mythic place.

Juraiian society is riddled with Guilds, both official and unofficial, each distinguished by the possession of specific principles.  The oldest guilds often possess so many privileges that it takes a several hundred page book to list them all.  The Guilds do not have absolute control over the occupations they represent, but it is much harder to ply a trade without joining a guild than if you are part of it.  The Guild, with ranks, initiations, secret passwords, and privileges, is the model for non-political Juraiian organizations, from universities, to trade societies to reform organizations.  There are thousands of them.

Among the most notable are the Tree-tenders Guild, the Assassin's Guild, and the Warrior's Guild.  The Tree-tenders Guild has been controlled by Tsunami as its high master for its entire existence.  This is the guild which takes care of the Juraiian Trees, Tsunami's descendants.  The Assassin's Guild is highly illegal, supressed at least once a century, but always returns because too many nobles and other wealthy people make use of it.  It's members are marked with three green tatoos on each arm.  The Warrior's Guild is the Juraiian Imperial Army AND the Veteran's Association, combined into one.

Juraiian law allows polygamy, although it is rare.  The royal family follows a practice known as the 'Left Hand and Right Hand Wives'.  Each emperor marries two women.  One is typically a fairly close relative from the Imperial family.  She is the Left Hand Wife, in charge of domestic affairs, dealing with the nobility, and overseeing the Juraiian spy network.  The Right Hand Wife was an outlander, chosen for her fighting skills, usually, and in charge of defending the Emperor.  This was not an ironclad practice: the Emperor Azusa's outland wife was his left hand wife, while his right hand wife was his cousin, Misaki.


Jurai is a type MO  world, and has been for recorded history.  It is marginally larger than the Earth, and has a similar climate, rotational and orbital period, chemical composition, etc.  Juraiian records claim it once had a longer rotational and orbital period, which changed during the early years of Juraiian settlement.  The truth of this is unknown.  Jurai has thousands of native species of plants and animals, and hundreds of species imported from the Earth.  It has always been a high mana world, though the level is believed to have been somewhat larger at the time of Juraiian settlement.  This enabled the Juraiians to alter the genetics of the native species to make them compatible with the nutritional needs of the imported animals and vice versa (Thus, native plants can be eaten by Juraiians and native animals can eat plants imported from Earth).

The world itself is the third of twelve planets.  Their star is named Ellicandron (Shining Star of Hope).  The other planets are:

  1. Killai (A lifeless hunk of very hot rock) Type H
  2. Niglai (A nightmare planet of malevolent spirit entities, now trapped behind a barrier.  It has three rings which generate the barrier) Type DFT
  3. Jurai (homeworld) Type MO
  4. Shalai (Occupies the same orbital ring as Jurai, and has the same geography with minor variations.  Ruins exist on it dated to the Sidar civilization, and it is thought to have been an experiment by them) Type MO
  5. Hallakiai (This entire world is a giant forest with most water either trapped in huge clouds that constantly shroud the sky or in the billions of lakes.  There are no major population centers, but the world is full of resorts and quiet research centers.) Type MO
  6. Ranai (A gas giant.  It is sentient, but usually ignores visitors.  Known to be waiting for the Sidar to come back.  Given they are extinct, this may be a long wait.)  Type GS
  7. Calai (A typical boring gas giant)Type G
  8. Seleai (This world should be a frozen chunk of ice, but instead is occupied by happy faeries who ignore questions about why their world is inhabitable.)  Type F
  9. Doriai (Another typical boring gas giant) Type G
  10. Shaggai (A chunk of frozen ice)Type I
  11. Illicanai (A beautiful gas giant with six rings and five inhabitable moons which have been terraformed.  The region is a very high magic zone, which makes this viable) Type GO (O for the Moons)
  12. Sentinel (A chunk of frozen ice covered with military bases and monitoring stations.  The front line of defense.) Type I
  Origins ( 23,000 BC - 20164 BC / JY 1)

Juraiian history begins somewhere around 23,000 BC, when Prince Fortitude took Tsunami, a seedling of the Moon's Tree of Life with himself and the Jurai (The Wanderers in the language of the Silver Millenium) on a mission into deep space.  Only legends remain to explain why this was done, and they conflict greatly, except to say that the Tree of Life of the Moon was partly responsible for this, along with Sailor Pluto.  These legends also assert that Prince Fortitude married Tsunami and that the Juraiian imperial line descends from this union, explaining how the royal line could sometimes summon the Radiant Hawk Wings, one of Tsunami's more notable powers.

The Wanderers moved from world to world, forced multiple times by onslaughts by the Things from Beyond to evacuate and move on, until finally they stumbled upon the Juraiian system.  Some unknown force kept out the Things, and in the year 20164 BC, they landed on the main continent of Jurai and founded Jurai City.  This marks year 1 of the Juraiian Calendar.  By that time, the original 500 had grown to around 50,000 in number.  Over the next 10,000 years, the Juraiians made a series of breakthroughs and discoveries that would change their culture and set them on the road to glory.

The Darian period.  (20164 BC/JY 1 - 10500 BC/JY 9665)

During this period, the Jurai grew from 50,000 to 500 billion people in two hundred systems.  The first phase of the period was occupied with the settlement of Jurai proper and the more inhabitable worlds.  This took approximately a thousand years.  During this time, Jurai was a bold, pioneering society with little resemblence to its later conservatism.  The average Juraiian had a lifespan of around 100 years.  Jurai's government was effectively a constitutional monarchy with a largely figurehead king, and a largely figurehead nobility.  By the first Jubilee in JY 1000, there were five billion Juraiians, the major inhabitable planets had been settled, though certainly not filled up, and a fleet of colony ships based on the technology preserved and somewhat improved from the time of the Exodus had been prepared.

From JY 1000 to JY 1100, the Jurai expanded slowly, creating the first Juraiian Empire. The Juraiians discovered that their heavily magic-based society had a hard time coping with lower mana worlds, and their ships were slow enough to hamper travel between systems, which took weeks to months.  Then disaster struck.  The stars shifted and the Great Old Ones descended upon the Juraiian colony worlds in a swarm.  In a single year, all but three of the colonies were destroyed.  One of them successfully cloaked itself and vanished into another dimension.  This world, Bryllia, would not be seen again for millenia.  The other two were destroyed five years later in the Night of Doom.  By JY 1110, the first Empire was dead.

The resulting shock led to a fifty year period of anarchy known as the Years of Despair.  An attack on Jurai itself was expected at any moment, and Juraiian society fell apart.  Dark cults and apocalyptic prophets flourished.  In the year JY 1160, the Things invaded Jurai, and the War of Doom began.  For twenty two years, the Juraiians struggled against the Things, finally defeating them with the aid of  Ranai (a sentient world) and the faeries of Seleai.  In the year 1170, one of the most critical events of all of Juraiian history took place. Tsunami became the first tree-ship of Jurai.  It was her and her children whose assault broke the attack of the Things, sending them fleeing.

This war transformed Juraiian society.  The kings emerged as stronger war leaders, and thanks to their bond with the ships, the royal family began to live greatly extended lives.  What followed was a period of rebuilding and of the development of advanced science.  By JY 3200, the scientific and social conditions for the creation of a new empire were in place.  While Jurai remained technically a constitutional monarchy, in practice, the kings held great amounts of power.  The nobility, the first to benefit from the development of aganathic drugs, also grew in power.  By 3200, the average Juraiian could expect to live up to 600 years, and the nobles and monarchs sometimes lived up to 2000 years if they were lucky, and at least 1200.

Between JY 3200 and 9965 (10500 BC), the second Juraiian empire rose.  Bryllia reappeared and became one of the first worlds to join the empire.  By 9965, it incorporated 1 trillion people in five hundred systems, and hundreds of unoccupied systems with only a handful of researchers or slated for future colonization.  Expansion was slow because the birth rate plummeted with the extension of life spans.  While people might have eight to fifteen children, those were spread out over centuries instead of two-three decades.

Juraiian expansion effectively also hit external barriers as the first contact was made with other nascent star empires, and by 9965, Jurai could expand no further without war.  And war came.  Between 8300 and 9965, Jurai fought a series of wars with the Calend Dominion, an expansionist human empire which also claimed descent from human exiles.  However, it claimed they had left Earth before the last period of its domination by the Things from Beyond, and that this early exodus gave them a superior claim to the galaxy.  The wars lasted until 9965, ending with the conquest of the Calend Dominion.  In 9965 JY, King Ryalin was crowned Emperor Ryalin, ruler of the Juraiian Empire of the Galaxy.

The High Imperial Period (JY 9665/10500 BC - JY 12332/7833 BC)

Ryalin I ruled from JY 9665/10500 BC - 10831 JY/9334 BC, when he was slain by the first Sun-Eater, when it destroyed Tridentis III. He was noted for founding the Science Academy in  9681 JY (10484 BC). His rule began the Jyorel dynasty, which ruled for nearly 3000 years over Jurai.  This was the first 'golden age' of Juraiian society.  While not quite so bold as it once had been, it was a time of exploration, expansion, scientific discovery and intellectual ferment.  Many universities were founded and the now traditional 'War of the Arts' festival was begun, along with the 'Great Debate', the 'Festival of Lights', and the 'Greater Juraiian Theatre Competition'.

One fad of this period was the growing of huge forests that depicted various images from the air or space by the arrangement of different kinds and colors of trees.  House Daermal was especially noted for its skill at this art.

The conquest of the Calend Dominion had opened up new unoccupied territories, and while there was near constant warfare with bands of Things from Beyond in the new territories, there were few full scale wars.  By JY 12000, the Juraiian empire was the largest the galaxy had seen in millenia.  It had also hit its natural boundaries, once again hemmed in by organized states.  Emperor Yalar II (11956 JY - 12301 JY) proclaimed the beginning of the Millenium of Peace to celebrate the 12th Millenial Jubilee.

But this was not to be.  The Emperors had been growing progressively lazier and allowing more power to fall into the hands of the Mayors of the Palace and into the hands of the nobility.  Emperor Yalar II (12301-12332) died in a jump drive accident along with his wife, leaving his son, Yalar IV (12332-12366) to be raised by a regency council.  This proved disastrous.

The Shadow Years (JY 12332/7833 BC - 14558 JY/ 5607 BC)

Yalar IV was the first of a series of puppet rulers put forward by cliques of nobles struggling to control the throne.  Most of them only lived a few decades and then met with accidents when they started to grow a backbone.  The most notable exception to this was Daiken X (13001-13885).  He was a complete cypher of a man, manipulated by lord after lord who treated him as a living hand puppet.  However, his survival ended the period of short-term emperors and marked the transition to a nearly powerless emperor ruled by a series of cliques and Mayors of the Palace who came and went while he endured, instead of each faction raising a fresh puppet.

12508 JY/7,657 BC:  A Micro-Black Hole almost eats the Planet Jurai. This was later discovered to have been yet another attack by the disaster-releasing computer created by Walyn, centuries before.

Meanwhile, pressures increased on the borders as many of Jurai's neighbors entered militaristic phases and as the Things swarmed yet again.  Generals slowly turned into warlords, ruling semi-autonomous regions along the borders.  Finally, in 14588 JY, General Haji decided that he too could put an emperor on the throne and led his forces into the interior, seizing Jurai and placing a cadet line, House Shiroko on the throne.  The other generals took offense and led their armies into the interior.  The Warlord period had begun.

The Warlord Period (14558 JY/5607 BC - 19331 JY/ 834 BC)

Juraiian society broke down in a series of pointless, grinding civil wars.  The old nobility was either wiped out or became warlords, joining the new military nobility that took control of portions of the Empire.  The Imperial line survived, but as puppets of the Supreme Warlord, theoretical head of the Juraiian army, which usually was simply the army of whatever warlord succeeded in holding Jurai proper.  This period is very comparable to the Holy Roman Empire in the late middle ages and early modern period.

17820 JY/2345 BC:  Juraiian forces encounter a Planet Eater and are destroyed.  A second expedition lead by Tsunami destroys the Planet Eater.  It is a very close fight.

Science and art ground to a halt, and everything was consumed in war.  At the same time, the borders began to crumble as warlords failed to cooperate and Jurai's neighbors nibbled away at it.  It seemed as if Jurai would crumble away to nothing.  By 19331 JY, only 60% of the empire remained, and the 2nd Kzinti empire (925 BC - 432 BC) was on the rise.  On the first day of the Juraiian year, 19331 JY, the Kzinti crossed the border and began their conquest of Jurai.

The Imperial Restoration (19331 JY/834 BC - 20933 JY/769 AD)

The Kzinti invasion provoked a general crisis in the empire, which was at first completely unable to coordinate a defense agains the Kzinti.  By JY 19336, the Kzinti were poised to attack Jurai itself.  At this point, the Emperor, Daiken XIV (19309 JY/856 BC - 19832 JY/333 BC) forced Warlord Krinn to commit suicide and took direct command of the remaining military forces.  The populace of Jurai itself rose up and built a crude fleet which managed to turn back the first Kzinti assault, and then was reinforced as the desperate warlords rallied around the Emperor.  This began the movement known as the Imperial Restoration. It took twenty years to push the Kzinti out of the empire (JY 19359) and another ten to overrun their border province from which they had launched the assault.    The 35 years war ended with a resounding Juraiian victory, and marked the beginning of a new period of Juraiian vigor.  Daiken XIV defeated three noble uprisings, ending the third with the mass execution of thirty noble families and the creation of new ones to replace them, families whose titles were firmly dependent on Imperial favor.  Houses like Flaem, Aer, Fyr, Direl, and Pastel are created at this time.

The Dynasty changed its name to House Yamakir after the victorious battle of Yamakir in which the Kzinti were crushed.  House Yamakir exerted a strong imperial authority, launching a series of offensives that greatly expanded Jurai's power at the expense of its neighbors, as well as promoting the terraforming of previously unoccupied worlds within the empire.  While still a strongly conservative society, the arts and sciences began to flourish as well, and the prosperous monarchy founded many new schools and museums.

House Yamakir
Daiken XIV (19309 JY/856 BC - 19832 JY / 333 BC)
Daiken XV (19832 JY/333 BC - 20107 JY / 58 BC)
Daiken XVI (20107 JY / 58 BC - 20179 JY/ 15 AD)
Mikado I     (20179 JY/ 15 AD - 20449 JY/285 AD)
Daiken XVII ( 20449 JY/285 AD - 20632 JY/468 AD)
Daiken XVIII (20632 JY/468 AD - 20933 JY / 769 AD)

As you sow, so shall ye reap.  It was Daiken XVII and Daiken XVIII who reaped the whirlwind sowed by their predecessors.  Juraii had been throwing around its weight for years, and finally, its neighbors united against it in what became known as the Hundred Years War, which was actually five distinct wars with brief armed truces in between.  (20600 JY/436 AD - 20705 JY/541 AD).  Jurai was defeated and forced to yield up its more recent conquests.  At the same time, a galactic peace keeping force was created, known as the Galaxy Police.

Emperor Daiken XVIII was infertile and had no children, and so the throne passed to House Kanma, descended from his brother Kanma.  His death is held to mark the end of the period of Imperial Restoration and the beginning of the Pax Galactica under the much more pacific house Kanma

Pax Galactica (20933 JY/769 AD - 22768 JY/2604 AD)

House Kanma
Mikado II  20933 JY/769 AD - 21409 JY/1345 AD
Mikado III 21409 JY/1345 AD -22060 JY/1896 AD
Daiken XIX 22060 JY/1896 AD -22105 JY/1941 AD
Azusa  I   22105 JY/1941 AD - 22728 JY/2604 JY (Abdicated once the sucession seemed quite secure as he had had enough.  Lived until 2805 AD)

The Pax Galactica was a time of peace, marked by only a few minor wars and continuing problems with space piracy, especially in Mikado II's reign.  In 21452 JY/1288 AD, the 'Ryouko Incident', in which the Space Pirate Ryouko successfully raided Jurai itself and was pursued by Prince Youshou off into space (Whereupon they both vanished), took place, exposing the vulnerability of Jurai to these pirate attacks.  With the aid of the Galaxy police, Mikado II stepped up the war against the pirates, only to be killed in 21409 JY/1345 AD while fighting them.

Some scholars have asked why Princesses Sasami and Aeka were allowed to run off into space in search of prince Youshou for hundreds of years after the Ryouko incident.  It needs to be noted that at the time their mission began, they were not heirs to the throne, but rather the great-great-grandchildren of the current emperor, and while likely to one day succeed as they were in the most direct line of succession, there was little danger the Imperial line would be wiped out if they died.  If Daiken XIX had not been assassinated by the Zentraedi, their father would not have even been on the throne for several hundred more years

Notable events:

21523 JY / 1359 AD:  Juraiian forces encounter and destroy a Borg.

21893 JY / 1729 AD:  Galaxy Police apprehend Project Z when it tries to assassinate the Juraiian Emperor.  This incident led to greatly increased Juraiian support of the Galaxy Police, who had largely been seen as an imposition to this point.

22060 JY/1896 AD :  KAIN is captured and imprisoned after slaying half of the Imperial family.  Emperor Mikado III sacrifices himself as part of the process of capturing Kain.

1996-7 AD:  Events of Tenchi Muyou OAV series.

22174 JY/2010 AD:  The Alpha Cygni Crisis.  Emperor Azusa is nearly mortally wounded.  He finally forces Youshou, Tenchi, and company to leave earth and move to Jurai full time.

23164 JY - 23189 JY / 2300-2325 AD:  Khunds Invade Juraii.  First Khund War.

23166 JY / 2302 AD:  Youshou dies at the battle of Rigel III.

The Khund War was the first sign of troubles to come in the future.  It marked the beginning of the crumbling of the period of Galactic peace which had made the Pax Galactica possible and the Galaxy Police a viable organization.  Still, the Khunds were no real threat to Jurai.   Despite early Khund victories at Rigel III (Where Prince Youshou, heir to the throne of Jurai was slain) in 2302, and Ysil VI in 2305, superior Juraiian economic power came into play, along with superior numbers and the rise of several new generals.  The Khunds were crushed and forced to hand over ten border worlds to the Juraiians and to return their entire conquests a century earlier to the Kzinti.

Furthermore, the noble houses were becoming irritated by the coterie of humans that surrounded the likely future emperor Tenchi.  Most of his closest associates were not only not Juraiian, they were in fact from a completely obscure world that didn't have space travel and was completely primitive:  Earth.  While Tenchi had made allies among some of the houses by his accession in 22728 JY/2604 JY, a firm alliance dedicated to protecting the 'purity of the Imperial line and the rights of the Great Houses to advise the Imperial line' was forming.  But the Center held until after Emperor Azusa's death and the ascension of House Masaki (Hakubi-Masaki after the first monarch) to the throne.

The Age of Gold and Silver:  House Masaki on the Throne (22768 JY/2604 AD - 23759 JY/3595 AD)

House Hakubi-Masaki
Tenchi I   22728 JY/2604 JY - 23356 JY/3192 AD
Ryu    I   23356 JY/3192 AD - 23656 JY/3492 AD
Tenchi II  23656 JY/3492 AD - 23767 JY/3603 AD

This age was the last golden age of Jurai.  Emperor Tenchi faced a series of challenges in the first two centuries of his reign, fighting the second Khund War, the Eighth Kzinti War, and the Incursion of the Lion Warriors.  This period culminated with the Revolt of the Four Houses, as the Great Houses Aer, Fyr, Shaloma, and Daiko and dozens of lesser houses revolted against Tenchi, trying to restore the power of the Great Houses.  They were crushed, stripped of their titles, and their lands used to create or strengthen Houses Stingray, Serenity, Stingray-Masaki, McNichols, Yamazaki, Makibi, Kuramitsu, Direl, and Pastel.

Emperor Tenchi leaned on the younger members of the houses for support and created new ones, ennobling his many allies from Earth, and raising up minor but loyal houses to greater status.  His reign was largely peaceful after that, although he faced many petty conspiracies and fought several minor wars.

The rise of the Solar Kingdom after 23156 JY/2992 AD was fostered by Jurai, and the two states expanded into previously unsettled territories.  This marked the last territorial expansion of Jurai.  The firm alliance of the two states, marked by the marriage of Prince Kazuya to Serenity II, enabled both states to prosper.

The end of this age came with the disastrous Uprising of the Flame.

The Uprising of the Flame and House Stingray-Masaki (23759 JY/3595 AD - 24140 JY / 3975 AD  )

House Hakubi-Masaki
Nene   I    23767 JY/3603 AD - 23773 JY/3609 AD
Ryu    II   23777 JY/3613 AD - 23966 JY / 3802 AD

The Uprising of the Flame lasted from 23759 JY/3595 AD to 23784 JY/3620 AD.  House Flaem and its conspiratorial secret society, the Society of Eternal Flame, claimed the ruling house had become too watered down with outland blood and was not fit to hold the throne.  Some feared the increasing blood ties between House Serenity's Juraiian and Solar branches, the intermarriages between the families elevated by Emperor Tenchi I and the leading families of the Solar Kingdom, and the general promotion of people from the Solar Kingdom presaged a takeover by the Solar Kingdom.  They were not necessarily entirely wrong in these fears.

At first, the war went against the houses, but in 23767 JY/3603 AD, Emperor Tenchi II died at the battle of Alderaan, and things began to turn against the ruling family.  On Ember 3, 23773 JY/3609 AD, Duke Danakin of House Flaem captured Juraii and killed Empress  Nene I.  However, Nene's brother Ryu, aided by Dowager Empress Celia Stingray-Masaki and two unidentified martial artists, escaped to the Crystal Millenium, where his cousin Serenity VI helped him regroup and aided the counterattack.  In 23777 JY/3613 AD, they recaptured Jurai and executed Danakin II (He had crowned himself Emperor).  .  Danakin's son, Danakin III,  swore fealty to the throne and was reduced to a Count.  By 23784 JY/3620 AD, the last resistance was crushed. It was during this war that the Galaxy Police ceased to function as an effective force, wiped out by the brawling armies of the noble houses.

Things began to go downhill from there.  Ryu II was assasinated in 23966 JY / 3802 AD by exiled Juraiians who had fought on the losing side of the war.  A brief civil war due to his lack of heirs (His children all died in the Uprising) ended with the accession of House Stingray-Masaki to the throne.

House Stingray-Masaki
Celia  I      23966 JY / 3802 AD - 24069 JY / 3905 AD
Ryu    III   24069 JY / 3905 AD - 24119 JY / 3955 AD
Celia  II    24119 JY / 3955 AD- 24129 JY / 3965 AD
Azusa  II   24129 JY / 3965 AD- 24140 JY / 3975 AD

House Stingray-Masaki faced a variety of largely insoluable problems.  The Juraiian economy was stagnating, and the Khunds launched assault after assault, along with the Dominators, the Centauri, the Daleks, the Zirc, and the Borg.  Meanwhile, the Solar Kingdom was busy with its own problems, and Jurai had no other firm allies.  As the monarchy's position fell apart, House Flaem was building up its strength for another try for the throne in alliance with the Khunds.  While Celia I was a successful monarch, her descendents got progressively worse.  Finally, Azusa II was assassinated by agents of House Flaem after his humiliation by the Dominators and the Cybermen in the Alpha Vi crisis, and the War of Houses began.

The War of Houses and House Serenity:  The Last Years of the Juraiian Empire (24140 JY / 3975 AD - 24784 JY/4620 AD)

From 24140 JY / 3975 AD to 24158 JY/ 3994 AD, the War of Houses pitted House Serenity against Houses Win and Flaem for control of Jurai.  At the same time, the Khunds invaded in the Twelfth Khund War.  While House Serenity emerged victorious, it was unable to aid the Solar Kingdom, which came under assault from the retreating armies of House Flaem and House Win, who carved out kingdoms inside the Solar Kingdom, beginning its collapse.

House Serenity
Leon    I     3992-4120
Prisc.  I      4120-4256
Tenchi III   4256-4410
Leon    II   4410-4432
Leon   III   4432-4478
Leon   IV   4478-4501
Nene   II   4501-4603
Prisc. II     4603-4620

The rise of the Dark Circle was the predominant theme of Juraiian history in this period.  As it grew and united or conquered Jurai's enemies, the pressures on Jurai began to increase.  Inch by inch, the empire crumbled away as the emperors struggled desperately to hold the state together.  The Second War of Houses (4250-56 AD) was the final blow to the Empire's hopes of recovery.  While Tenchi III held the empire together, he had to crush the Great Houses to keep the empire from disintegrating.  Their collapse, however, caused further economic chaos and deprived the empire of much of its leadership.

The fifth Stingray Crisis revolved around the collapse of the Kzinti Empire (AD 4429-4434).  The Khunds, armed with new weapons technologies, including the N5 bomb, invaded what was left of Jurai and the Kzinti Empires, and nearly conquered both.  Intervention by the Federal League led to the last Kzin emperor willing his empire to the League, and the League supplied Leon III with the weaponry he used to successfully turn back the Khunds, and later destroy them.  The use of N5 bombs laid waste to the Khund empire, most of whose worlds were rendered uninhabitable.

This won Jurai a brief breathing spell, but it also fostered the way for the Dark Circle to integrate the Khunds into their growing empire.  Finally, in 4620 AD, Priss II abdicated and converted the remains of the empire into a republic, which she became the first president of.  This triggered the sixth Stingray Crisis,which ended with the Republic joining the league, and the first of three major wars against the Dark Circle.  The Dark Circle was driven back, but not destroyed, and the next two centuries were dominated by a series of confrontations and wars between the two main powers of the Galaxy.  Most of the remaining inhabited worlds gradually  drifted into the sphere of one or the other.

The Seventh Stingray Crisis (AD 4842-4851) took place when a revolt broke out in the former Juraiian worlds of the Dark Circle's territories, forcing a decision on whether to aid the revolt.  The League intervened in support of the rebellion and the end result was that the power of the Dark Circle as a major power was broken permanently.  There were three more Dark Circle Wars, but the end result was that it dwindled away.

The Jurai Region of the Federal League has prospered since the collapse of the Dark Circle, and has now climbed to new heights of prosperity and peace.  House Serenity has continued to dominate Juraiian politics, and the current President of Jurai is Priscilla Serenity IV.